29 September 2008

Worldmapper in book form

Many of you will probably know the great global issues comparison site, WorldMapper. Well now, many of the maps included on the site have been reproduced in a book entitled: The Atlas of the Real World: Mapping the way we live by Daniel Dorling, Mark Newman and Anna Barford.

(Clicking on the image will take you to Amazon US)

It contains 366 digitally modified maps, or cartograms, depicting the areas and countries of the world not by their physical size but by their demographic importance on a vast range of subjects, ranging from population, health, wealth and occupation, to how many toys we import and who’s eating their vegetables.

Well worth pointing out to your librarians.

Posted in Teaching and learning by Lee Davis at 7:08 pm  | Comments (0)

28 September 2008

YouTube release new video uploader

YouTube have just announced the release of a new video uploader which, they claim, enables users to:

  • add a video’s metadata (title, description, tags, etc.) while the upload is processing.
  • upload multiple files at once, without downloading a plugin.
  • take advantage of increased file-size limits for uploads - raised from 100MB to 1GB.

Good news for heavy users and those wishing to upload more than five minutes of footage.

Posted in Video by Lee Davis at 9:04 pm  | Comments (0)

19 September 2008

Free wikispaces for educators (K-12)

In case you don’t know, wikispaces are giving away an additional 250,000 wikis to teachers and schools (no ads, greater administrative rights etc).

Grab yours from here now.

Posted in Teaching and learning, tools by Lee Davis at 10:15 am  | Comments (1)

18 September 2008

YouTube - indexing of audio

…And if that wasn’t enough, Google have just launched an audio indexing engine for YouTube. Now you can search a video according to what is said within it and not just on the tags, keywords or title describing it.

It’s in beta at the moment, but will graduate into a fully supported technology soon, I’m sure.

Posted in Video, YouTube, tools by Lee Davis at 1:48 pm  | Comments (0)

17 September 2008

YouTube - from the horse’s mouth

As an update to the previous post, Chad Hurley (the CEO and co-founder of YouTube) has just blogged on the future of online video.

Some key comments:

“Today, 13 hours of video are uploaded to YouTube every minute, and we believe the volume will continue to grow exponentially.”

“Our goal is to allow every person on the planet to participate by making the upload process as simple as placing a phone call.”

“In ten years, we believe that online video broadcasting will be the most ubiquitous and accessible form of communication.”

“Over the next decade, people will be at the center of their video and media experience. More and more consumers will become creators.”

Posted in Teaching and learning, Video, YouTube by Lee Davis at 12:18 pm  | Comments (0)

16 September 2008

YouTube. Do you get it?

A typical response to presentations I have given to IB leadership on social media and education technology is, “That’s all very well, but my school district or education authority bans this technology.”

Well, for all those who are faced with this problem, this video by Michael Wesch is for you. It’s an academic’s response to the transformative power of YouTube and why we need to understand it better. It was presented in June this year, at the US Library of Congress.

The video is nearly an hour long, so it’s best viewed with colleagues and coffee (and possibly at home?).

You need to a flashplayer enabled browser to view this YouTube video

Michael has published a timeline, which I have copied for convenience below.

0:00 Introduction, YouTube’s Big Numbers

2:00 Numa Numa and the Celebration of Webcams

5:53 The Machine is Us/ing Us and the New Mediascape

12:16 Introducing our Research Team

12:56 Who is on YouTube?

13:25 What’s on Youtube? Charlie Bit My Finger, Soulja Boy, etc.

17:04 5% of vids are personal vlogs addressed to the YouTube community, Why?

17:30 YouTube in context. The loss of community and “networked individualism” (Wellman)

18:41 Cultural Inversion: individualism and community

19:15 Understanding new forms of community through Participant Observation

21:18 YouTube as a medium for community

23:00 Our first vlogs

25:00 The webcam: Everybody is watching where nobody is (“context collapse”)

26:05 Re-cognition and new forms of self-awareness (McLuhan)

27:58 The Anonymity of Watching YouTube: Haters and Lovers

29:53 Aesthetic Arrest

30:25 Connection without Constraint

32:35 Free Hugs: A hero for our mediated culture

34:02 YouTube Drama: Striving for popularity

34:55 An early star: emokid21ohio

36:55 YouTube’s Anthenticity Crisis: the story of LonelyGirl15

39:50 Reflections on Authenticity

41:54 Gaming the system / Exposing the System

43:37 Seriously Playful Participatory Media Culture

47:32 Networked Production: The Collab. MadV’s “The Message” and the message of YouTube

49:29 Poem: The Little Glass Dot, The Eyes of the World

51:15 Conclusion by bnessel1973

52:50 Dedication and Credits (Our Numa Numa dance)

Enjoy!

Posted in Teaching and learning by Lee Davis at 3:11 pm  | Comments (1)

12 September 2008

OpposingViews.com

Andrew Keen wrote an interesting short piece in the Independent’s media supplement recently on a new American website called OpposingViews.com - a digital debating chamber for proven experts in politics, economics, culture, science and faith.

Keen argues that “it offers convincing proof that Web 2.0’s cult of amateur content is rapidly going out of fashion and that the Internet’s new “new thing” is expertise”.

I’m not so sure.  For me it simply highlights, once more, the imperative to critically evaluate sources and content, developing one’s own judgement in the process.  This would certainly be the approach I would take when looking at OpposingViews.

A great TOK lesson in the making too, I think, when you consider it is the likes of Amnesty International who say “Yes” to the question: “Should the US abolish the death penalty?” and Joshua Marquis, a District Attorney in the US and media commentator, who says “No”.

One for you to ponder.

Posted in Teaching and learning by Lee Davis at 2:43 pm  | Comments (3)

9 September 2008

Techcrunch Top 50 - 2008

Since 2007, Techcrunch have hosted a conference for online start-ups in a bid to attract further investment. Called Techcrunch Top 50 in 2008, there are some interesting ideas in development.

To help you navigate your way through, I thought I’d pare the list down a little, in so far as the ones listed below have some resonance for teaching and learning. Hopefully you’ll find it useful.

Youth and Culture:

  • Blah Girls - Backed by Ashton Kutcher, Blah Girls is a gossip site that features a group of animated teenage girls who provide opinions on what’s going on in the world of entertainment
  • Tweegee A hub for tweens, Tweegee offers the youth market a suite of online tools for social interaction and organization
  • Shryk Web-based financial software for children aimed at promoting financial literacy and good saving habits
  • Hangout Industries Blends social networking with virtual worlds by creating a 3D, online environment where 16-24 year olds can chat and share media.

Memes & News:

  • DotSpots Tracks the memes spreading across the web, aggregates the content associated with them, and gives everyone Wikipedia-like control over that content
  • Angstro Lets you set up a feed of news about your friends, instead of news by your friends
  • LiveHit Tracks the music, videos, and entertainment sites people are clicking on right now
  • Quant the News Creator of StockMood.com, a service that tracks the sentiments of online news stories about stocks and then measures their potential impact on the direction of those stocks’ prices.

Advertising & Commerce Monetisation:

  • Burt Collects user data to tailor individual advertising campaigns and target users more effectively
  • Adgregate Markets Brings online stores to consumers through a display ad that is a fully transactional widget
  • Adrocket Contextual text-based advertising for email; assigns keywords to each address depending on known demographic and contextual data.

Collaboration:

  • Tingz Offers a unified platform for delivering internet content across multiple devices including mobile phones and PCs
  • MIXTT A group based social network/dating site that encourages real world interaction that’s more comfortable than the 1-on-1 format of most similar sites
  • Imindi Based on neuroscientific principles, Imindi’s Thought Engine tries to exceed human thought and help its users find new ideas, concepts, and questions on the Web
  • Popego Surfaces the most meaningful information from within your social graph based on your interests and other factors.

Finance & Statistics:

  • PersonalRIA Allows users to shadow a professional investment advisor’s portfolio, automatically executing trades (which most brokerage sites cannot do)
  • Emerginvest Offers commentary and analysis on Emerging Markets and tools that provide you with information on how to diversify globally
  • ExchangeP Dubbed a ‘fantasy stock market’, ExchangeP’s service allows users to sign up for free and start investing in private companies
  • Me-trics Lets you see how mood, weight, and goals correlate with other metrics, including web services like Facebook or RescueTime
  • iCharts YouTube for embeddable, interactive charts (link not working at time of post).

Mobile:

  • Mytopia A gaming platform that lets players compete across mobile devices and social networks
  • Tonchidot Makes the Sekai Camera, a camera system that aims to merge the virtual and real worlds by using a digital device as a viewfinder
  • FitBit Developing a small wireless sensor called the Fitbit Tracker, which automatically records data about a person’s activities, calories burned, sleep quality, steps, and distance throughout the day.

Language & Communication Tools:

  • Alfabetic Translates any blog or Website into another language and places ads alongside it in the new tongue
  • Postbox Based on Mozilla technology, Postbox saves users’ time when looking for particular information within their email
  • Swype A new method of text input on touch screens; does away with traditional “hunt and peck” in favour of a more fluid motion
  • DropBox Provides an easy way to backup your files, share them with co-workers and friends, and synchronise them between computer.

Rich Media:

  • VideoSurf A visual video search engine that allow users to search across millions of videos for a given actor and to view summaries of videos through a series of detected keyframes
  • GazoPa An image search engine developed by Hitachi that uses visual similarities between photos to suggest matches (rather than simply relying on keywords)
  • Fotonauts A photo sharing application that turns every album instantly into a Web page
  • Bojam Although there are a slew of online music services already on the Web, Bojam is trying to do something a bit different: it wants to connect musicians and allow them to collaborate over the Web.

Games:

  • Grockit A “Massively Multi-Player Online Learning Game”
  • Akoha A web-based social game played with trading cards aimed at spreading good deeds around the world
  • Atmosphir A platform for creating 3D interactive games by selecting blocks (such as a sand castle tower, fireball-breathing bird, or trap door) and snapping them onto a grid
  • PlaYce Provides a 3D virtual world inside the browser for games and social interaction that is based on the real world
  • Shattered Reality Interactive A new massively multiplayer online game (think World of Warcraft) that lets the crowd guide the direction of future expansions.

Research & Recommendations:

  • GoodGuide Provides information on the health, environmental, and social impacts of products and companies
  • GoPlanit A one-click travel planner that assembles a customized trip itinerary with the click of a button; also supports mobile microblogging
  • Goodrec A mobile and online recommendation service that provides brief, to-the-point recommendations from friends and trusted sources.
Posted in Teaching and learning by Lee Davis at 5:09 pm  | Comments (1)

5 September 2008

Nintendo DS and “Imagine Teacher” = Professional Development(?)

I have just ordered a copy of Imagine Teacher for the Nintendo DS.  According to Play.com it allows you to:

  • Teach your students writing, maths, biology, geography and history
  • Develop their artistic skills - music, drawing and pottery
  • Help organise school events such as organising parties for your pupils’ birthdays, an end of year party, and many more
  • Encourage your students so they find their true vocation
  • All your students have their own personalities and favourite subjects
  • Position them carefully in the classroom to prevent them from chatting and distracting other pupils
  • Buy or collect new items
  • Upgrade your school
  • Multiplayer for up to 4 players with a single game cart.
If anyone has tried it already, please let us know.  Play.com’s review says “[it] allows you to live the rewarding life of a young teacher by embodying a trainee teacher who takes over a class in a brand new and modern school. Increase your students’ knowledge via fun minigames and help them enjoy school! Pay attention to your students’ behaviours to manage their moods and create the best learning atmosphere. Live a great adventure and interact with lots of people, your students, parents and school officials.”  
Crumbs!
I’ll let you know how I get on and, more importantly, whether I learn anything from it…
Posted in learning technologies by Lee Davis at 4:56 pm  | Comments (8)

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